After announcing my guide to Scrivener two months ago, I finally get around to writing the first post. For this instalment, I cover Scrivener's user interface and some of its fundamental concepts and features.
An email from fellow author, Troy A. Hill, has me thinking about some differences between historical fiction and fantasy. I also share some news about my plans for the future of the podcast, and give an update about the state of my two work-in-progress books - The Prince's Bastard, and A Man at Arms.
Idle hands are the devil's tools, and mine have been busy creating a technically complex world-building solution. Yet, perhaps an easy, but less flexible solution is staring me in the face.
When a young writer unexpectedly reaches out for help, I contemplate the value of communities and reflect how my communities have helped shaped not only my successes, but who I am as a writer.
After realising I'm on the losing side, I decide not to fight for climate action, liberalism and fairness. Yes, no more politics for me on Twitter, I'm going to make popcorn and watch the world burn.
After my house is broken into and my car stolen, I ask myself if my backup strategy and business continuity is robust enough to recover quickly in the event of a disaster.
An experiment to record an episode on an iPad using a cheap lav mic and Ferrite.
A couple of weeks after publishing my review of World Anvil, they make a pretty big announcement for lovers of table-top role playing games.
After an embarrassing delay, I'm back to whinge about travel, gastro, Amazon Kindle Select and Australia's National Broadband Network.
I review World Anvil, a very promising and comprehensive app for world-builders, table-top gamers and novelists.
I announce my intention to create an instructional series on how I use Scrivener. Rather than focusing on features in isolation, I'll approach Scrivener from the domains in which I use it - writing, world-building and most recently, blogging.
I decide to trial Talkyard for commenting that’s more mobile and social-media friendly, mostly because my old system was too much work!