Tag: world-building

An approach to world-building

 ⚬ Tutorials  ⚬  9 min read

I posit a single, schematic approach to structuring a world-building project with the aim of using it through all the tutorials in this series. I ramble a lot.

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Old-school world-building
Old-school world-building

 ⚬ Articles  ⚬  6 min read

An old friend calls me out on Twitter after my first article in the series. His prudent question makes me wonder if I could world-build old-school on paper alone.

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World-building for an older, grumpier me

 ⚬ News  ⚬  2 min read

Four years after first publicly positing the idea of developing a world-building app, I decide to have another crack of the whip...albeit, a much more measured, practical and half-arsed approach.

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Building Cae Valley
Building Cae Valley

 ⚬ Articles  ⚬  4 min read

I put my PC project rig to use and start mapping the setting for my fantasy anthology in Adobe PhotoShop.

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Collaborative world-building

 ⚬ Articles  ⚬  4 min read

After reading a post on Facebook about a shared world, I speculate how such a system could work.

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Historical Fantasy

 ⚬ Articles  ⚬  3 min read

I like writing fantasy and I like world building but I’ve been wondering lately if the effort of creating a new world is worth it, particularly for single volume stories.

I’ve been contemplating this both as I ready my novel, Weaver of Dreams, for publication and as I …

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Regions and Settlements

 ⚬ Articles  ⚬  9 min read

In my last post, I wrote about my logic behind generating the populations of a realm’s capital city and all lesser cities and towns. Since then I’ve written code, changed my approach and little and am now thinking about generating more information about each settlement.

Firstly though I …

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Creating realms

 ⚬ Articles  ⚬  5 min read

The story so far

In the last month or so, I’ve been building the groundwork of a world-building application. The aim is to create fictional or constructed worlds quickly that are both internally logical and have some ingredients from historical models baked in. The application itself is currently a …

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Creating and Managing Characters

 ⚬ Articles  ⚬  6 min read

Characters are fundamental to our stories and our world so naturally I want to manage them within the world-building application. Conveniently, I’ve already started to model my characters as part of the tools I created to add new stories to the world.

So far, when I create a story …

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Creating Worlds and Stories

 ⚬ Articles  ⚬  5 min read

Earlier I posted about my ideas and requirements to create a story manager within my world-building app. In this post I’m going to introduce the two first-draft scripts to first create the world and then create stories within that world.

But first I want to talk about my world …

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