Update on the World Generator

Posted on Sun 29 January 2017 in News • Tagged with Python, PHP, Worldbuilding, Fantasy • 2 min read

A brief update on the state of development of world generator


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It's Node for Me

Posted on Fri 26 June 2015 in Articles • Tagged with Node.js, JavaScript, PHP, Ubuntu, ArchLinux • 1 min read

For the last few days I've been thinking of jumping on the node.js bandwagon for my world building app. My reasoning is that I've been thinking about creating a rich web UI so that means using a lot of JavaScript.

node.js for those who don't know is a …


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Using reCaptcha with PHP

Posted on Sun 07 December 2014 in Tutorials • Tagged with tutorial, PHP, reCaptcha • 3 min read

I got lazy with a couple of development projects and didn't add any form of protection to some web contact forms I'd created. As you can imagine, it didn't take long for those pesky SpamBots to find them and pretty soon services such as Gmail started bouncing emails from my …


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Regions and Settlements

Posted on Sun 27 July 2014 in worldbuilding • Tagged with PHP, realms, regions, settlements, demographics • 9 min read

In my last post, I wrote about my logic behind generating the populations of a realm's capital city and all lesser cities and towns. Since then I've written code, changed my approach and little and am now thinking about generating more information about each settlement.

Firstly though I want to …


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Cities and settlements

Posted on Sun 13 July 2014 in worldbuilding • Tagged with worldbuilding, PHP, cities, settlements, demographics • 10 min read

In the last post, I began to outline how I planned to create realms and settlements. Realms and settlements are hierarchically linked so that every settlement belongs to a realm. Reality of course may be different but my purposes this is a good place to start.

Today I want to …


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Story Manager Update

Posted on Sun 20 April 2014 in Articles • Tagged with story manager, development, worldbuilding, PHP, json • 2 min read

In the last couple of days I've been busy refining my create_story functions; specifically I've been adding more features, earmarking code to be re-factored and tweaking my _template layout. The main changes include:

  • create_story now creates a character in the world/characters folder if a character of that name doesn't …

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Creating Worlds and Stories

Posted on Sun 13 April 2014 in worldbuilding • Tagged with story-manager, worldbuilding, development, PHP • 5 min read

Earlier I posted about my ideas and requirements to create a story manager within my world-building app. In this post I'm going to introduce the two first-draft scripts to first create the world and then create stories within that world.

But first I want to talk about my world template …


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Story Manager

Posted on Wed 09 April 2014 in Articles • Tagged with writing, development, PHP, story manager, worldbuilding, database, Bento • 5 min read

Earlier I posted about using files and folders to store my world-building content rather than in database or third-party application. In that directory structure, I included a folder for stories which is somewhat of a depature to how I've to date.

The Story So Far...

I currently manage my story …


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One Directory to Rule Them All

Posted on Tue 08 April 2014 in Articles • Tagged with productivity, PHP, worldbuilding • 8 min read

There's something something appealing about using your computer's file system to manage projects. In fact it has a lot going for it. I'll list the obvious below:

  • It's free (as in beer and in speech)
  • It works well with your operating system
  • It's transparent
  • It's portable

This will be obvious …


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